Friday 23 October 2015

Technical Art - IV

In the past days I've been researching what kind of scripts might be helpful while animating and one of the things which I found more tedious to do is selecting and manipulating joints and control shapes.
While browsing for custom scripts developed by professionals I stumbled upon this picker tool which looks very interesting:  


As stated from the description in the website: abxPicker provides artists, animators, and character TDs with an intuitive drag-and-drop interface for creating and using character control Interfaces. Using drag and drop, you can create, position, resize, and edit buttons to select and animate character controls.
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This tool enables the user to create their own pickers through a drag and drop interface and then save those interfaces to be reused later on. I believe that the tool proves to be very useful but I want to research this concept further and maybe find a way to automate the picker creation process so that the user will only have to choose which part of the model has to be "captured" and all the information regarding joints and control shapes will be automatically inferred from their position in the world.

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