Friday 11 March 2016

Scripting and Dynamics - III

I started working on how to implement things for this module and since my coursework is going to be script heavy I decided to take my time and plan the features and the design of this small piece of software.
I identified three major problems to solve:
  • How to represent the grid in Maya
  • How to enable the user to edit the material of each individual cell
  • How to create an “active” item that starts spreading fire once it collides with a cell

My plan is to implement the grid first, and I will experiment with basic polyCubes for now to see if they can be also used to detect collision programmatically.

Stay tuned for updates on how this evolves!

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